An event-handler object that tells the script to execute specified code when a specified event occurs. For notifiers to work, they must be enabled. See the ‘notifiers enabled’ property of the Application object. Events that occur within scripts do not generally trigger notifiers, because they occur inside of a “play script” event.


event readonly The event ID in four characters or a unique string that the notifier is associated with.
eventClass readonly The class ID associated with the event for the Notifier object, four characters or a unique string.
eventFile readonly The path to the file to execute when the event occurs/activates the notifier.
parent readonly The object’s container.
typename readonly The class name of the object.


remove readonly Deletes this object.
removeAll readonly Deletes all elements.