.. _ArtLayer.applyRipple: ================================================ ArtLayer.applyRipple ================================================ void **applyRipple** (int **amount**, :ref:`RippleSize` **size**) Parameters ---------- +------------+----------------------------------------+ | **amount** | The ripple amount. Range: -999 to 999. | +------------+----------------------------------------+ | **size** | The ripple size. | +------------+----------------------------------------+ Description ----------- Applies the ripple filter.